Ultraman Fighting Games

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Ultraman Fighting Evolution 3
Cover featuring various Ultramen; Showa era Ultras on the right, Heisei era Ultras on the left
Developer(s)Banpresto
Publisher(s)Banpresto
Director(s)Hironobu Arihara
Producer(s)Shin'ichi Yamakawa
Programmer(s)
  • Shigeru Komiya
  • Takaaki Hagiwara
  • Masao Shinohara
  • Makoto Matsumoto
  • Hajime Hasegawa
SeriesUltraman Fighting Evolution
Platform(s)PlayStation 2
Release
Genre(s)Fighting
Mode(s)Single player, Multiplayer

Ultraman Fighting Evolution 3 is the third game in the Ultraman Fighting Evolution game of the Ultraman Fighting Evolution series to feature Ultramen and Ultra Monsters from the Heisei era with the addition of Ultraman 80.

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List of Ultramen in the game[edit]

  • Ultraman 801
  1. ^ Ultramen that can be unlocked in this game.
  2. ^ The V2 and the Supreme Version can be unlocked in this game.
  3. ^ Ultraman Legend can be unlocked but cannot be saved in the memory card.
  4. ^ Ultraman Legend can be saved in the memory card, but you need to have an Action Replay Max Evo to do so.

List of Monsters and Aliens that appeared in the game[edit]

  • Red King9
  • Gomora9
  • Dada9
  • Zetton9
  • Twin Tail9
  • Bemstar9
  • Vakishim9
  • Ace Robot9
  • Red Gillas
  • Black Gillas
  • Silver Bloome6
  • Delusion Ultraseven9
  • Evil Tiga9
  • Gatanozoa6
  • Reicubas9
  • Imitation Dyna9
  • Zorlim6
  • Gloker Rook7
  • Gloker Bishop9
  • Gloker Pawn8
  1. ^ The Gillas Bros. appear as a finishing move for Alien Magma and in one of the cut scenes of story mode.
  2. ^ Monsters that cannot be played, but appears as a boss in certain modes
  3. ^ The Gloker Rook appears as Gloker Bishop's air strike
  4. ^ The Gloker Pawn is mentioned in the Ultraman Cosmos scenario in Ultra Mode, despite not appearing as a playable character.
  5. ^ Monsters that can be unlocked in this game.

Special highlights of the game[edit]

  • In the story mode of Ultraman, depending on what conditions are met, Zetton will either be destroyed by the Science Patrol or confronted by Zoffy. Either way, while playing as Ultraman, you must intentionally lose to Zetton.
  • This game has the most number of playable characters among the five Ultraman Fighting Evolution games in the series.
  • None of the Western Ultramen (Ultraman Great, and Ultraman Powered) were featured in this game.
  • None of the Anime Ultramen from The ☆ Ultraman or Ultraman USA (Ultraman Chuck, Ultraman Scott, Ultraman Jonias, and Ultrawoman Beth) were featured in this game.
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Ultraman: Towards the Future
Developer(s)BEC
Publisher(s)Bandai
Platform(s)SNES[1], Sega Genesis
ReleaseSNES:
  • NA: October 1991[2]
Genre(s)2D fighting
Mode(s)Single-player[3]

Ultraman: Towards the Future (ウルトラマンUrutoraman, 'Ultraman')[4] is a multi-platform fighting video game based on the contemporary Ultra Series, Ultraman: Towards the Future. This game has received mostly negative reviews due to its high difficulty and its poor graphics.[5]

Plot[edit]

Ultraman Great is the ultimate warrior and protector of peace in the entire universe. For eons he's been fighting an intergalactic battle against Gudis, an evil virus that attempts to wipe out all competing life forms. Now the Gudis virus has infected Earth, producing a horrifying group of giant mutantmonsters to carry out its goal of the complete obliteration of every organism on Planet Earth. Great now must battle Gudis and his mutant monsters on Earth. But the Earth's polluted atmosphere poses a threat to Ultraman and he has to become part of a human's molecular structure. Jack Shindo has the ability to transform into Ultraman Great by using his Delta Plasma Pendant (which holds Ultraman within his molecular profile) to transfer his molecules into that of the interstellar hero.[5]

Gameplay[edit]

Cast in the role of the titular Ultraman, Ultraman Great, the player must defeat many of the same monsters that appeared in the original series:[1]

  • Gudis
  • Bogun
  • Degola
  • Barrangas
  • Gudis II
  • Zebokon
  • Majaba
  • Kodolar
  • Kilazee

As a one-on-one fighting game, Ultraman can punch, kick, and grapple his opponent, in addition to using a variety of various special moves that must be charged. However, in order to actually defeat his opponent, Ultraman must deplete their continually-recharging life bar, and at that moment hit them with the Burning Plasma (which is his most powerful attack). As the game continues, different enemies may develop ways to evade the final blow. Ultraman must adapt to their changing ways.[1]

Reception[edit]

Entertainment Weekly gave the game a C- and wrote that 'For those not up-to-date on their superhero merchandisers, Ultraman is the chrome-domed crusader featured in a syndicated TV show and countless product tie-ins. In this game he’s pitted against second- and third-string, non-marquee-value Tokyo bashers (Degola, Gudis, a giant mosquito named Majaba) in three-minute rounds. Talk about being faithful to the original — the action here is so stiff you half expect those three silhouettes from Mystery Science Theater 3000 to pop up in the corner of the screen and start making snide comments.'[6]

References[edit]

  1. ^ abc'Gameplay/story overview'. MobyGames. Retrieved 2010-09-17.
  2. ^'Release information'. GameFAQs. Retrieved 2008-06-03.
  3. ^'# of players information'. SNES Central. Retrieved 2011-12-07.
  4. ^'Japanese title'. SuperFamicom.org. Retrieved 2012-07-28.
  5. ^ ab'Additional overview'. Video Game Den. Retrieved 2011-12-07.
  6. ^https://ew.com/article/1992/06/12/ultraman/
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